Choose the adjacent object relationships, then press Make Links to generate and reveal the final connection paths in the viewport. Click any pink segment to edit or split it.
Active Object Transform
Move X mm
Move Y mm
Move Z mm
Rotate Z °
Rotation and mirroring change XYZ coordinates only. A/B/C and external-axis behavior must be reviewed in PointLoader.
Path Selection
Mode
Path to
Layer to
All active-object paths are visible.
Visibility is independent from selection. “Show Only Selected” hides all other paths, then clears the selection. Hidden geometry is not selected.
Deleting a motion removes its target line. The remaining neighboring targets reconnect automatically. Undo remains available.
N
Shift + drag: add paths inside box · Ctrl + drag: remove paths inside box · Left drag: pan · Alt + left drag: orbit · Middle drag: pan.
Selection applies to the active object only.
Selection Groups
Name
Color
Exact speed
Group color
No selection group selected.
Path Gizmo and Editing
Gizmo target
mm
ΔX ΔY ΔZ
Selected-path group offset
ΔX ΔY ΔZ
Moves the selected target points and the start point of each continuous selected range.
Set selected endpoint values
Only checked axes are replaced. Setting one axis on many paths can intentionally flatten or align the selected endpoints.
Split at %
Splitting preserves the complete target format and works for print paths, travel paths, and generated link segments. “Whole Selection” translates all selected geometry without changing its proportions.
Safety Point and KRL Commands
Safe Cartesian point before the first motion
Lift Z mm
X Y Z
A B C
Travel speed
No active file.
The point is inserted as a full Cartesian LIN immediately before the first parsed motion. A/B/C and E1–E6 are copied from the first target unless you change A/B/C.
Insert raw KRL before a path or travel
Preset
Insert
Path
Text is inserted directly into the SRC. Structural commands such as DEF, END and &ACCESS are blocked. HALT and output commands still require controller-specific offline review.
No editor commands inserted.
Speed Editing
Exact speed
Change %
The editor stores the final effective speed for each changed path. During SRC export, it reconstructs the complete speed timeline, writes plain KUKA `$VEL.CP` commands wherever the runtime speed must change, then re-parses and verifies every exported motion before allowing the download.
Whole-file speed percentage
Scope
Change all existing speed commands by %
Scales existing `$VEL.CP` and `BAS(#VEL_CP/#VEL_PTP, …)` commands once. It does not insert a command before every path.
Linked Object Travel
Connection speed
Safe lift above highest linked object mm
The current extrusion system cannot stop material flow. Connections therefore use continuous extrusion. Expect a strand during travel and material accumulation near the next start point until process control is added.
Create and remove links directly inside “Objects and Combine Order.”
Part Cooling
Layers to
Output Start
No editor cooling ranges.
Bed, Origin and Grid
Profile
Width Depth
Bed Z Origin X Origin Y
Grid
Square mm
Rows Columns
mm
Display
Color
Alt + left drag: orbit · Middle drag: pan · Wheel: zoom · F: frame context · B: frame bed · Double-click: frame path.
Eidos Program and Print Points
No active object.
EIDOS PROGRAM START
No program-start point detected.
PRINT START
No start point detected.
PRINT END
No end point detected.
Blue is the first Cartesian XYZ target in the Eidos program before the initial travel/printing sequence. Green is the first deposited point. Red is the final deposited point. A preceding joint-only PTP command has no XYZ position that can be drawn in this viewport.